Asia Market Research

Mobile devices have opened up the world of gaming to a new and diverse range of people. Whether it’s crushing candy on the way to work or delving dungeons while hanging out with friends, gaming is no longer limited to a core group of people or the living room anymore. To find out more about the trends shaping game-play on mobile, Facebook IQ commissioned market research company TNS to survey people ages 18+ spanning 12 countries representing various different geographic regions: North America, Latin America, Europe, the Middle East and Asia (data are on average across the countries) on their use of mobile as a gaming device.

Game On: Five Global Mobile Gaming Trends

Mobile devices have opened up the world of gaming to a new and diverse range of people. Whether it’s crushing candy on the way to work or delving dungeons while hanging out with friends, gaming is no longer limited to a core group of people or the living room anymore. To find out more about the trends shaping game-play on mobile, Facebook IQ commissioned market research company TNS to survey people ages 18+ spanning 12 countries representing various different geographic regions: North America, Latin America, Europe, the Middle East and Asia (data are on average across the countries) on their use of mobile as a gaming device.

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This report was provided by Facebook IQ. For more information on Facebook IQ, visit their website at: https://insights.fb.com

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